4. Once you vassalize an empire, they lose their OP AI bonuses. Once that has happened you should then be able to choose a specialisation. 8] Subscribe. Seriously, the specialist vassal types are just the Stellaris analog of every crappy subscription service out there. So as a weaker empire, you rather want to be inside a hedgemony than be a vassal. Warfare. And there Make the Tributary or Make the. 1; 2. I have a big fleet advantage and it is gives me only +14. The negative side of vassal playstyle is broken AI. •. Per page: 15 30 50. You should get more influence than them, thanks to spamming the Ministry of truth. It'll stop a legitimate megacorp from doing business though, because they can't make commercial pacts even with their sovereign. The first method involves going to war with a target empire. Prospectorium for non-servitor Machines. Next to the “Demand Vassalization” button will either be a green tick or a red cross. 3. Well, actually, it's relatively easy to make them accept to become a specialist vassal. You should be subsidizing Scholarium with basic resources and industrial/CG subsidies so they spend more of their pops as scientists, not fewer. See screenshots for new tradition effects. be prepared to wait a. They won’t agree. Desiring to safeguard my race for the long haul, I became a tributary instead of a protectorate (I did not want to convert to a vassal and risk incorporation). Okay, so I've just finished taking every single system and planet in an enemy's empire. (Screenshots and saves attached below) Steps to reproduce the issue. Get app Get the Reddit app Log In Log in to Reddit. I don't believe that a vassal/tributary can have subjugates themselves so I. Currently bigger empires (ie conquest) is just stronger due to the fact that you can just increase your empire sprawl endlessly (ie no science loss from bigger empires) and the ai has weird ship designs and uses buildings suboptimally. You can declare war on their master and set the terms to liberate their vassal. Stellaris Game Designer. they're very flexible, but. So my problem is that when i take control of enemy starbase/invade their planet i automatically gain control over it. It is a waste of life to just exterminate them all but a member of a hive mind won't be useful to me. In cases where the vassal in question is large and rebellious, integration and re-releasing might be prudent. #3. Other than that, as a vassal or tributary you can't freely stop being a vassal. There are a few different ways to create vassals in the game. Zijkhal • 4 yr. Tributaries are cool. Being a vassal in Stellaris is unequivocally being in a vulnerable position, at risk of being integrated for very little potential gains. . Tributaries The way tributaries are set up in. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. Except maybe espionage that causes a political incident. i want vassalize the local 'new khanate' but only tributary war goal shows up. I've seen threads saying they weren't all that good. How, then, can you choose between tributary vs vassal? Keep reading to discover our complete guide. Forced submission: You automatically get a subjugation Casus Beli on any empire that is overall "inferior" to you in fleet, tech, and economic power. 36 comments. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). More bang for your war bucks, let. 3. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris 50473 Bug Reports 30888 Suggestions 19151 Tech Support 2898 Multiplayer 377 User Mods 4631 Stellaris AAR (After Action Reports) Console edition 1216. Tributaries, unlike vassals, are semi-independent - they pay tribute to their overlord, but are otherwise left alone. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). As long as the vassal is on good enough terms with you that they keep their borders open, then you should be able to access it. Conquering directly just gives you the planets and populations directly, and will generally be strongest. Vassal and tributaries have very strong synergy with the Domination/Purity tradition tree. I personal use vassals for a few purposes. They cannot declare war, and are forced to side with their Overlord in wars. They still have their own government, they have their own borders, they manage their own economy and population, but they have no control over their foreign policy. The enemies you fight at that point where you would actually think of using AI help would obliterate AI ships so it's best to have them fund you. (AIs consider going to war when [disloyal vassal power > overlord + loyal vassal power], over some multiple (1. From beginning on I had three neighboring, strong empires. When an AI empire is about to declare war it will first. -Vassals donate fleet cap to you, they follow you into any war. This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders. I'd only use liberation if you plan as retaining them as a vassal, although do note that empires will. ago. They are unable to claim systems or engage in diplomatic maneuvering. In Stellaris you can research fusion reactors. Maybe in multiplayer you can make it work, but in singleplayer you're wasting your time. I guess good vassals would need a proper diplomacy system and a competent AI, both of which Stellaris is unfortunately woefully lacking in. This video is sponsored by Paradox Interactive. I tried increasing the AI difficulty and scaling so they get more bonuses to their planets, didn't work either. Do note that any vassal acquired prior to the activation of this mod will take up to a month to be transformed into a custom subject empire. Any one of the three get protection. Vassal and tributaries have very strong synergy with the Domination/Purity tradition tree. If you are ok micromanaging, you can incorporate them, gene mod and fix their planets, then release as a vassal again. Then I turn on population controls, displace or purge them to make room for my species. 6. . Vassal produces 50 engineering, 15% would be 7 (think they round down 7. -must first ask in diplomacy screen, then you have 1 year to declare war. Even with constant resource gift, the AI still have trouble building their planets. -Tributaries provide you with income; they will not follow you into a war; instead, they can engage in diplomacy and claim systems. Help with Vassals. Good news is you can choose to do it when ur overlord has just finished a massive war and lost or try and invite some allies into the war. FogeltheVogel • Hive Mind • 8 mo. If you’re a vassal, your overlord empire has free rein in your territory (which isn’t a big deal if you like them); however, you can’t colonize as a vassal, so be happy with how large you are. If you drop a 600 influence cost vassalage negotiation on current vassal that has only 400 influence in their stockpile, they won't be able to refuse. My vassal Megacorp wasn't even opening branch offices. But i only have 1 option. After that, it’s up to you to make the choice! How Do Tributaries Work? A vassal actually gets bonuses for serving under you in exchange for being subject to your diplomatic choices, i. This list was initiated with 2. Now that you're part of a federation there's no way for you to actively ask for independence. It’s absolute madness they are refusing to adjust this seeing how you can play as bootleg Zerg and Tyranids in the Appearances screen and both factions are the classic Progenitor Devouring Swarm archetype. You have to declare war within a year. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. I'd probably just let them be though. A vassal has still some use, even if their military support is questionable, e. What you can do is colonize a useless planet in the middle of nowhere, cut it off from your territory so it becomes its own sector, make it a vassal, re-build your starbases around it so it can't expand, wait a bit until it likes you, make the vassal independent, and then. Method 3: Make a Sector a Vassal. Lets say the overlord produces 100, and so would now be 93 as it is "given" to the vassal. they're very flexible, but require some time to set up. If you want the extra resources from a vassal with none (or very little) of the headache that comes with loyalty management and specialization, and you don't plan on integrating them either, tributaries. 806 14. (since no empire wanted to be my vassal) and crushed almost all of the galaxy The thing is, since they can’t be protectorates,. Make sure they have plenty of food - unfed vassals can starve themselves into revolt. Only by declaring war can you change it. • 7 mo. $17 is still too much for a sack of bugs. Sie können auch nicht expandieren, was gut sein kann, wenn Sie sich Sorgen machen, dass Untertanenimperien versuchen, sich in Ihr Territorium einzumischen. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. . 4 Cepheus update. Looking at it, yeah the emperor should definitely be dethroned if they're turned into a vassal. You can demmand far more resources from a tributary vs a normal vassal. Though since 3. Vassal is a fancy word for subject; if an empire is your vassal, you are their boss for intents and purposes. Subsidiaries only pay energy, while tributaries pay both energy and minerals. The closest I ever get is like -35 or something, even though they are sourrounded by my other vassals, we have a very good standing and my fleet is superior. Recommended Read: Stellaris – What Are the Best Ethics? Two ways to get a vassal. 138 Badges. It is easier to vassal a mediun sized empire then it is to conquer it. galadon3 Nov 27, 2017 @ 8:12am. 5. I don't believe that a vassal/tributary can have subjugates themselves so I would assume they become your vassal. I have positive relations and 100 loyalty. Now you know a bit more about tributary vs vassal in Stellaris, including the pros and cons of each. sounds like how a vassal empire would act if they weren't loyal Loyalty isn't a factor, or at least, the game-indicated Loyalty stat isn't a factor. in stellaris, tributaries are just a different type of vassal that pays you resources but doesn't follow you into your wars. Yes, especially if they are a vassal / tributary they can just ask me for stuff. make every three planets above my cap into a new vassal. 2 comments. • 3 days ago. A vassal is directly controlled by an empire, whereas a subject pays tribute. A vassal has still some use, even if their military support is questionable, e. A tributary turns into a vassal if it has something like 50% of your technologies researched. Vassals are even worse on higher difficulties, since no matter. I've also heard this is the best way to get a vassal to agree to a special vassal status, by trading away heavy tributes for the status change. However, having a Hegemony does work better for you for the federation benefits. Once it's explored, the two systems with an endpoint for the wormhole become adjacent from your fleet's perspective, so just. By: lpslucasps. The left side panel shows details of the selected empire, depending on empire type and intel level. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. There you can choose which type of vassal to propose to make them. Stellaris Dev Diary #313 - 3. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Is there a command to vassilize a nation? Because I can't seem to find it. Empires of all ethics have. war, peace, etc. Aquanox76. I'm playing as Rome and the subjects (tributary) I had from the beginning could easily be turned into feudatories once I had 190 relations. After the war ends, my claims are…You want an FE vassal? Destroy their fleets, annhiliate their armies, scorch their worlds, conquer them, release sector and lean them some fleets from the Head of Zarqlan for consistency. Vassal ai is completely useless. If you want to split another one, start a war for a tributary or vassal. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. If I can make tributaries -> vassals and then diploannex them at a later date, I'm peachy. Don't build them up and they'll only be 5K strong so they can't help you. This video is sponsored by Paradox Interactive. You can't integrate them, you can't prohibit their expansion, you can't limit their diplomatic options, you can't build any holdings and you can't give them subsidiaries as their overlord. First the Overlord implicitly guarantees the independance of the Vassal, but without any influence cost. What Is A Tributary Stellaris? In the game Stellaris, a tributary is a vassal state that retains a significant degree of autonomy in its internal and political affairs. ago. Vassals with claims on a Fallen Empire. Ascension 1: mastery of nature. Subsidiaries only pay energy, while tributaries pay both energy and minerals. There are a few different ways to create vassals in the game. Even before 3. It is developed by Paradox Development Studio and published by Paradox Interactive. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. ago. Vassals can be lawful or the opposite in which case they will rebel if given the opportunity. . 0 unless otherwise noted. It was a tributary in a mercantile federation. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. You need at least one non-subject member to start the federation. I've beaten two of them recently, made one a tributary and the other one my vassal. Or if they do, and there's a possibility to transition from a tributary contract to vassal contract, what happens if the liege isn't feudal? It doesn't seem like very intuitive design to build them off of a feudal mechanics when feudal realms are only one of the government types playable in the game. The best way to play is to have as close to zero empire size whilst having the biggest science income. Since you can stack anchorage star bases for increased naval cap, and because upkeep costs so much more now, the extra fleet cap from vassals is negligible compared to the extra resources from a tributary. This is just one component of this incredibly complex game; there’s plenty more to learn as you strive to conquer the galaxy. Stellaris Real-time strategy Strategy video game Gaming. 5. A disloyal vassal won't follow your fleets around during wartime. happyscrub. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. CalebS92. Recommended Read: How to Install Mods in Stellaris. With my non-specialist vassals I can choose between vassal, tributary and specialist vassal, but when the vassal starts with a specialization the only option I get is to switch them to another specialization. If having another prospectorium gives you more basic resources than you can use, then the entire premise of the thread is misaimed: both a prospectorium and a basic resource tributary would be bad choices. So I just started a new game and stuck between a two xenophone empires and a spiritualist advanced ai that I can become a vassal to. Plus, if you've gotten said protectorate by doing something like. Description. When I get into late I declare war on them and make them a vassal, then integrate them. Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. 25 influence a month, and you can integrate them if you want. on the other you get this vassal/tributary mechanic preventing any surprise by making sure the subjugation candidate will either accept or be crushed, removing any real risk. Upload Attachment File(s) attachedWhen subjugating neighboring empires, is there any advantage to one form of subjugation over the other?For Stellaris 2. I am wondering what the cause of that is and if there is anything I can do to. There are two types of species that did not achieve FTL in the game: pre-FTL civilizations and pre-sapient species. Ive heard somewhere that if your vassals hate you, then they wont help you in anything. r/Stellaris • Frustrating Vassal mechanics - Even with maximum loyalty, the most favourable terms possible and overwhelming fleet power compared to them: It's impossible to contract even the smallest payment or to specialise their vassal type. Vassals are legitimately just to gain territory without the big upfront influence cost of claims, other than that, tributaries give you 25% of their income but you can’t integrate them. The % of tributary economy applies to taxes as well, and are why taxing basic resources from scholarium is a waste. 8] Subscribe. As the title says, is there any way to prevent this? I tried not overtaxing them with tributes, so they have enough resources to keep their planets in order, didn't work. It’s your overlords job to protect you so you don’t really lose out, protecting 1 vassal isn’t a huge problem for a overlord. Like Vassal 1 focuses all its invention on making a laser which can heat. I almost dropped $20 on day one. This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. It is possible for the overlord to transform tributary status into a protectorate or vassal, but only if the overlord is big and influential enough. It’s fine if you declared war. Caveat If you're struggling with ethics divergence sometimes it's helpful to. That’s your window to declare. Can’t remember if the system which has the L-Gate needs to be. missing vassal war goal. Reply. Protectorates Becoming Tributaries Instead of Normal Vassals is Very Frustrating Bankipriel Mar 29, 2023 Jump to latest Follow Reply It is very frustrating after. For Stellaris 2. food than you actually want, and a pittance of alloys/CG. There are a multitude of reasons that you would want to do this, and it can be beneficial to both parties. Other Features: - All of the subject interaction features of the mod are handled through a new edict: Manage Subject States. Diplomacy screen, showing a situation where the player empire has little intel on the empire. ago. Likewise, if you have an overlord, you are their subject and are beholden unto them. 17. Since you can do contract negotiations, there shouldn't be any difference right because you can just set all the categories to the same setting right? How to make vassals/tributary. They get a one sided defense pact with. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris. I hope this is fixed because the potential for these systems is great!385K subscribers in the Stellaris community. The diplomacy screen is where we communicate with other civilizations. Prospectorium advantage is that they will get bonus on basic, advance and strategic rerources, has chance to find deposit in space and will never be downgrade to protectorate but get nerf on science production. Vassals can lead to scenario where your ships have to go through friend space to reach your other owned sectors. And if you really, desperatly want an FE vassal, Gigastructures offer you some very "subtle" way to do so, by subtle I mean weaponizing an entiere solar. The casus belli lasts only for a year. The benefit is that, by vassalizing early, you gain a better reward in the long run as your vassals continue expanding and your time investment in the beginning pays off nicely. So the differences are that Hegemons don't give any contribution to your empire like a Vassal or Tributary does, so in that sense they're a little weaker. 5. There are situations where you want the claims, other where you don't and sometimes you only want a bunch of them. Tributaries themselves are kinda meh and supposedly pretty bugged in 1. If you don't have the influence to fully claim a large empire, then vassalize -> Integrate will let you absorb them afters some time. Upon gaining a vassal or tributary an overlord will be immediately prompted to choose a subject type with options based on their ethics. Adding on to this, if you have no intention of conquering another empire but want a vassal, declare war for a vassal and declare a status quo once war exhaustion is high enough and you've conquered some planets. Tributaries are mostly free, they can expand and do diplomacy but need to pay you a quarter of their income. If you drop a 600 influence cost vassalage negotiation on current vassal that has only 400 influence in their stockpile, they won't be able to refuse. Having more planets (& pops) raises the cost of techs and now unities - as far as I know tributary/vassals do not. 1. They can be made plentiful or outright disabled via the galaxy generation options . Especially as your 1st and 2nd subject, a Tributary can give you so incredibly amount of resources. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. g. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. The big barrier that a lot of people on here seem to have is not knowing about the vassal/tributary casus. Now I would like to conquer my third enemy. They are pretty inconsequential. I've beaten two of them recently, made one a tributary and the other one my vassal. Even in the old subject system, which console currently uses, vassals only give you a portion of their own naval cap and support you with whatever fleets they manage to field which a 1 system vassal will have very little. Last game I was playing, I was the president of a trade federation and a neighboring empire that had associate status wouldn't join my federation due to a -2. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. Primitives: In vanilla Stellaris primitive empires that become spacefaring have been unintentionally handicapped. Stellaris is superior in this respect. This topic has been locked imminence. Build them up and let them get a fleet in proportion to yours. You will be presented with many options as demands, and “Vassalize” is one of the options. Infact, do a tributary war to start with, the easing down from tributary to specialized. Right now the only worth while vassal is tributary as direct vassals are too weak and bring no benefit to be worth it. To do this method, whoever you’re trying to make your Vassal must be at peace. Unregulated means no change, controlled gives your vassal pops a push towards your ethics (like that one galactic community proposal) but your vassal dislikes it, puppet gives a stronger push and allows the overlord to buy the "embrace faction" option for the vassal. In short, status quoing during a tributary/vassal war can result in a hive mind empire being created, even if they have 0 hive mind pops in their empire. ”. Currently bigger empires (ie conquest) is just stronger due to the fact that you can just increase your empire sprawl endlessly (ie no science loss from bigger empires) and the ai has weird ship designs and uses buildings suboptimally. As a hegemony leader you can just kick them out when you want, let your other tributaries swarm them, so you can annex or vassalize them. Just turn all your non border and core systems into vassals and take the reduced research and unity costs. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. I got 1984'd May 7, 2021 @ 4:08am. If it’s a tick, you. submit or rebel), you're completely at the whim of what your vassal deems acceptable which is reflected in the acceptance value. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris MEC: Asari ☆ MEC:. Expand user menu Open settings menu Open settings menuTributary is not the same as vassal. willldebeast • 4 yr. 4. A tributary of basic resources would be just as redundant. Yeah that makes sense, thanks a lot. Stellaris has much more actual variety, considering you can create your own species from a lot of different portrait options, and customize a lot of factors about your faction. Came out of a Casus Belli in a war with some lizard like creatures, i turned them into a vassal and then listened to their unnatural howling (sweet music to my ears! xD) and then i released them a few months later as the whole liberty of being a member of the united human colonies is completely at odds with forcing another race into servitude. But all in all it's just meh. Depends on where in the game I am, early to mid game I usually go tributary / vassal to keep my research and unity down (I don't really need more real estate, as I beeline for habitats). The tributary in question is not a federation associate and obviously has no other diplomatic connections to these two. << Tributary is a mix of various effects. If they are. You will want at least one of every specialized vassal for the unique benefits and overlord holding. As Tributary you get a small part of their resources. Wars are how mid-game and end-game borders are usually drawn. 30% science generation, for -50% fleet everything. When dealing with AI, them liking you enough will allow for trading for resources, planets(but you'll have a much better time doing planet trades in Endless Space 2), or having them become your tributary/vassal. < >When trying to change my vassal into a specialist type, the option does not appear. And pacifists make the best Triburaries. However you are not allowed to intergreate a Tributary. . And there Make the Tributary or Make the Vassal options are. 4. Content is available under Attribution-ShareAlike 3. I am fairly new to this game, so I first apologise for my lack of knowledge. Basically vassalization is a stopgap to integration most of the time, unless you're playing with the feudalism Civic. Stellaris Dev Diary #281 - A Message from Minamar Specialized Industries. For a regular empire, it can happen the other way too -- you start with a Tributary, then it auto-switches to a Protectorate, and then later it auto-switches to a Vassal -- losing your Tributary resource contract entirely, you have to spend Influence to re-negotiate, and whatever you negotiate is thrown away if it swaps into Protectorate again. Due to the guarantee and Subject Relationship, Trust grows quickly up to 100. The Groots btw are superior where as my previous overlords were in an inferior state by the end of the war. Vassal state. Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a “Game Over” screen in your near future. Conquest is better, but vassals are fun for role playing. the game seems to make the war to expel branches of there overlord, which is A) pointless as they aren't a megacorp and B) very. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. Glad I had to work today. That's every major, and most minor, DLC. LightsaberMadeOfBees • 4 yr. Stellaris. . How much information the screen offers depends on the Intel Level on the contacted empire: At the top we can see a recap of the other civ Empire, similar to player. Stellaris. You can declare a special war to get rid of the criminal offices though, so if you're confident that you can scrape through that with at least. 2. 6 comments. So Materialist feudal playthroughs can be crazy good. ago. If you're declaring war against them, it should be near the bottom of the wargoals list. You're just too far behind. Cost, size, upkeep everything to do with ships is peniltized by 50%. On the lowest difficulties it might work, but if you've increased the difficulty even a single step then it won't. Death Diamond Oct 2, 2022 @ 5:44am. Saying no to overlord contracts costs them influence, so by spamming the contract of them over and over they eventually run out and have to agree. Stellaris Console Edition Guide to Vassals and Tributaries. A tributary state is essentially a vassal that has more powers relinquished by the request of its dominant. 0. A number of factors influence vassal loyalty in Stellaris, from the terms of your original contract with the subject empire and the trade deals you broker with them, to whether you declare war on. A vassal is kind of a 'extension' of your empire: you join each other in wars, they cannot expand or conduct indipendent diplomacy and they boost your naval strenght. Their trust increases overtime and when they become lawful you don’t have to be anxious about it any more. Reply reply more reply. This page was last edited on 7 June 2023, at 11:13. Vassals Expanded and Reworked. For the first 50 years, that is decent. These are the basic subjugation types that you know from before, plus a few new ones, such as Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. Go expansion edicts first, Start claiming planets left and right. x. They are probably more useful in one of the. Vassaling can make harder to conquer but not really if said vassals are in alliance with war controls. It's sorta like the political version of slaves. It makes changes to what they provide to their overlord. I RP that the overlords install some of their leaders onto their vassal's planets to look over. May 24, 2016 @ 4:20pm Originally posted by. . In Stellaris, stronger empires can bring weaker empires under their rule. Then again I'm running Glavious AI which doesn't seem to improve the AI that much (granted, there are 2 "equivalent" normal empires in 2400 and one of my federation members just quit the. Where it says vassal click and look for tributary. In the case of creating a vassal or tributary state, your Wargoal is to subjugate and control your foe. if you want their territory you vassalize, if you want their energy credits and very much dont want to annex them you go tributary. I'm currently in the mid-game of Stellaris and building up a pretty big empire. In this video I am going to break down the basic ways that we can go to w. Just make them a tributary from the start because vassals are terrible, where as tributaries constantly give resources. If you vassalize them you can turn them into a boost for your science or navy? Depends what you need more of I guess. BanzaiKen • 1 yr. ago. . ; About Stellaris Wiki; Mobile viewSo this left us with regular vassal w/tax contract, tributary, subsidiary (in case of you being megacorp) and Prospectorium. That said if you declared the war you should have had the option to choose between vassal and tributary. I recently conquered another civilization, and they are now a tributary vassal. However in the current version of the game at least you can set a Vassal to contribute resources. ago. Stellaris. More bang for your war bucks, let you scale your alloy production faster. Tributaries basically become diet vassals; they pay you loot but still fight in your wars. Since you want the tributary to join your federation, I doubt this is the case, but nevertheless, waiting for them to turn into a vassal and being integrated is an option . Vassal is mostly for. 7. The integration only took 22 months. It's also a lower war score cost. Claims stuff on a different empire, make them a tributary. If you're not domineeringly powerful, vassal is a good choice to set them to follow your ships and act as extra power in most fights. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. Presets have a list of default terms, and can have. YobaiYamete • Nihilistic Acquisition • 1 yr. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. Thread starter Singulare; Start date Jun 25, 2018; Jump to latest Follow Reply. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Name your federation Kow-Tow Federation(or something suitable) if you are a Celestial Empire or Tributary Gang if you are like me. I have noticed on some empires I cannot visualise them, I can only make them a tributary. Starts off OK, but future added features never offset the raising prices.